Posts Tagged ‘bugout’

The Zombie Apexeclipse

Tuesday, December 18th, 2012

The end is nigh!!11!1!1

please stand by

.. or so everyone will have you believe these days. I’m not one to throw myself on the bandwagon of the times, but waxing practical on the subject is not beneath me. Too bad the prophecized apocalypse is no more than a gross misinterpretation of the Mayan calendar and the myths surrounding this ancient time-keeping device.

TL;DR, If you want to cut to the chase I suggest skipping to The End.

Truth is the calendar in question is a very accurate time-keeping, call it time-division device, and far from coming to an end, it is merely turning from the Long Count date of x.12.19.19.19.19 to x.13.0.0.0.0. Keep your pants on.

What I’ve found interesting in all this is the basis for the Mayan Long Count, a count which has succeeded in taking account of great cosmic phenomena such as procession, phenomena that even our own “modern” calendar has failed to take into account.

The basis, or at least one of the bases upon which the Long Count is built, are the natural cycles of our sun. Just like the inhabitants of ancient villages in India can every year predict the flood and draught of their nearest river to within the exact meter, having measured the periods and passed on this information for generations, the Mayans and their ancestors knew the sun and the starry sky better than we know it today. They knew it so well as to be able to predict major solar events.

The sun, you see, has a certain internal cycle, which we’ve in modern times managed to figur out repeats about every 11 years, with high and low solar activity. The Mayans were smarter and figured out that there are even larger cycles. And one of these larger cycles is about to come around. Even NASA
agrees, there is a solar storm coming up. If it’s properly powerful, oh maybe like back in 1989, it could knock out
telephones and power grids.

… which is not a real biggie now is it, but if it *does* happen, and lots of people have been “primed” to believe that this is indeed the end of days, it could result in a week-long panic the likes of which our society has yet to see. This is not Y2K, and it’s not the apocalypse, but it could be filled with panic-stricken people and that’s nearly as dangerous as anything zombie-like.


Kacper’s Zombie Apocalypse Bug Out List.

aquisition list

  • shelter
    .. bomb shelter is ideal, but barring that any easily defendable point is great. Sturdy walls and many vantage points make a structure wherein 3 people can defend against 30… or adverse elements and bad weather in general.
  • food
    .. for a week at least, you’ll have to forage for more. If you’ve built your bomb shelter to bug out in until the ashes fall, knock yourself out on canned food but be prepared to ration.
  • friends
    .. all the food and shelter in the world won’t watch your back or keep you from going crazy with loneliness. Know who they are and where they are should shit hit the fan. Find your friends and watch their backs and love will conquer all.
  • weapons
    .. for the haters, for self-defence, for catching prey.
  • transportation
    .. to reach shelter. will you travel The Road on foot? Will you get a horse? A bike? Engines depend on fuels that might quickly become scarce, so either stock up or plan for aquisitions.
  • warmth / fire
    it’s obvious but you, your friends and your gunn ain’t gonna survive in the cold and the blight, so you better bring some storm matches, flint or such cause your zippo ain’t gonna last you forever.
  • power
    .. by this I mean not only fuel and fire but also electricity, but I also mean power in the sociopolitical sense. In the coming days you need to be easy to like or hard to kill.
  • maps
    .. to where you can find more of the above.
  • comfort/conveience items
    .. alcohol, cigarettes, blankets, games, salt, trinkets.
    pretty much anything
    you can trade.
  • Until then and beyond, you can enjoy our very own Mayan Calendar.